Q&A with Tyler Levesque of 蹤獲扦 varsity Esports team

  • 蹤獲扦 Esports is a university-sanctioned varsity team.
  • Tyler Levesque is starting 蹤獲扦's varsity with teams competing nationally in Overwatch and Rocket League.
  • Esports competitors can take advantage of applied learning with graphic design, game design, event management and more.


Tyler Levesque is 蹤獲扦s coordinator of Esports and he is charged with building the varsity program after his hiring in early January.

The Esports offices in Heskett Center are under construction. The former home of the sport management program is largely empty, the walls gray and bare and desks and chairs outdated. Soon, new chairs, computers, monitors and headsets will fill the room.

This semester is all about jumping in and making something happen, he said. Were doing it.

Esports is organized video game competition, often with multiple players representing teams.

Levesque, who earned his masters degree in sport management at 蹤獲扦, said the varsity program grew out of a thriving club on campus. Schools such as Boise State, Georgia, North Texas and more than 100 more compete in the National Association of Collegiate Esports.

Theres a scene on campus thats very large and students are actively participating and competing in these games, he said.

蹤獲扦 will start its varsity program with seven students competing in Overwatch and four on the Rocket League team. 

They compete at a very high level, Levesque said. And they compete in a way that a casual gamer cant do. And just like a basketball player can shoot a certain way, these players can shoot a certain way, as well. There was such a developed scene on campus already where there were teams already in place that were very good. I was looking at that and saying Ok, I know we would be competitive right out of the gate.

wichitaAlyssa Calbert
Tyler Levesque, 蹤獲扦 coordinator of Esports

Why is 蹤獲扦 starting a varsity team?

We already have a large, organized (club) presence on campus. Lets take this to the next level, which a lot of other schools have done.

Its very important that we did this now. If you do this two years from now, you kind of miss the boat.

We have local high schools that are reaching out to us, looking to partner with us. You have that element of this is a new varsity program on campus, this is something students have been looking for and asking for. Theyre all very excited to have a scene like this on campus.

Im trying to serve as the organizing space in which we really start to get them some competing and really giving this some validity.

How is Esports competition structured?

This semester, the Overwatch team will compete through Tespa, which is housed under NACE, the National Association of Collegiate Esports. Were a part of the Varsity tournament and the National League tournament. They have two concurrent tournaments running throughout the spring semester. Were going to be competing other schools.

Both of these titles (Overwatch and Rocket League) will be competing in different leagues throughout the semester against different schools.

How does a varsity Esports team fit with academics and applied learning?

Theres so much more than students coming in here and playing on the computer. Theres going to be academic elements. Theres going to be classes taught around this. There will be internship opportunities. Students will have the opportunity to cast, do graphic design.

The thing that excites me most for what we have going on in this space is the opportunity for students. Theres an element of taking classes. Theres an element of competing. Theres an element of identity that it gives them on campus. This adds this varsity element to it where it takes you to the next level. I think for 蹤獲扦 to recognize and then to move forward on, its very forward for them to see that and then to act on it.

We are offering a course called Introduction to Esports. It falls under the sport management department. We cover all elements from how to put together a computer to event management to casting to graphic design. Every kind of element that makes up Esports is incorporated in that class.

You still need to major in something. If Esports is what youre interested in, lets find out what section of Esports youre interested in and get you on that degree path. If thats the actual programming and game design to the media arts to graphic design to event management . . . thats where the academic hub and academic front door come in.

Why has Esports grown into this more organized atmosphere?

Its one of the most popular underground industries Ive ever seen. The owner of the (Cleveland) Cavaliers is invested in the space. Theres Shaquille ONeal, who is invested in the space. Rick Fox owns a professional Esports teams. There are four different professional Esports franchises based in Texas alone.

Students have seen this and they say, We want to play video games, but we also want to go to school. The industry is a massive industry, and its growing at such a rapid pace, you cant ignore it.